Playmat is a lightweight 2D tabletop sandbox designed for prototyping, playtesting, and enjoying tabletop card and board games.
A simple color scheme/palette generator based on the common color theories.
a minimalist customizable productivity timer designed to help you stay focused and manage your time effectively.
Submission to Godot Wild Jam #88 (Theme: Momentum) help Santa as he slides on his sleigh across 8 slippery tracks. Your goal is to control your speed, line up your jumps, and land in the chimney to finish.
Realistic environment render
Texturing done in substance painter
Realistic shading study
NPR shading study
Product render
Product render
Stylized shading
Stylized shading
A scene from howl's moving castle
Stylized character study
Product visuallization study
Product render
Watch my creative process from start to finish
A 50 min video of making my game asset start to finish for a game jam.
Making a retro gun asset
Creating a kit-bash prop for background and scene populating
Scene overview of anime style scene inspired by perfect-blue
Scene overview of anime style scene inspired by Cowboy Bebop
Experiments, learning attempts, and projects that taught me something
A table top sandbox for prototyping and playing boardgames.
Made for the 88th Godot wild jam.
A math based color palette generator.
Attempt to make a custom vehicle controller from scratch.
Trying to make a space ship controller.
Downhill bike controller (arcade).
Making a system for deck builder card interaction.
Making a system for deck builder card interaction.
Available for game-dev and 3D freelance work.
Godot Developer & 3D Artist
Find Me Online
source codes, prototypes, and process uploads.
GitHub
@mered-h
Itch.io
Playable builds
YouTube
Workflow time-lapses